zombs.io - the main enemies we will have zombies, and not our neighbors, players, who like us came to the server. Here all are defended from night outings - zombies attack everyone and do it with the onset of the night. The game is very similar to the "zombs.io" change of the time of day, but everything else in Zombs.io is very different. It seems that this is a collective game in the style of "Defending the Fortress". Zombies come in waves, we build shooting towers, but not locally, but in the neighborhood. We can even go to visit each other. One of the most interesting moments is that to each person playing on the server, a unique colony of zombies is attached, they as well as the player develop with time and each time their raids become more and more destructive. If you repulsed the first attack of zombies attached to you, literally in a matter of seconds, and as they say, "barehanded", then your neighbor, who has stayed 8 or 10 nights, awaits with horror the approach of twilight. His zombies will be three times yours, they will attack with a serious weapon and will not live to see the neighbor's camp until morning.
To survive, we need tactics, not one attempt to play, watching the play of others and, of course, cooperation. Nobody says that zombies can not destroy their neighbors, it's possible. But why?
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